Rising Death (Dry Land)

Thalimous22
The Rising Death server is intended to bring a challenge to the Ark family of servers.  With higher level wild dinos and a unique leveling concept, Rising death will challenge your every decision.  A strong tribe and community teamwork is a key the challenging environment of the Ark.  With the addition of stat boosts, a tribe focus can shift from taming dinos to harvesting materials taking advantage of a special boost.   So, if you are a player that likes a challenge, jump into the Rising death server and enjoy!
The following are the settings currently being used on the server.  They are directly compared to the standard Ark server settings.
 
Taming speed is 2x faster
Number of wild dinos is 2x more
Dino harvesting is 2x higher
Egg hatch speed is 2x faster
Kill XP is 1.5x more
Crafting XP is 3x more
Player leveling is exponential.  The higher level you are the more XP you need to gain to get to the next level.
Engram points per level become less as you get to higher levels.  
Supply crate loot quality is 2x better 
Baby mature speed is 2x faster
Skill points added to each skill when you level it have been adjusted as follows:
     health - 1.5x
     weight - 1.75x
     melee - 1.25x
     water - 2x
     fortitude - 1.2x
Game difficulty has been increased to produce wild dinos to average around level 300 (Highest reported and confirmed dino was a level 600 so far)

Any game event run on this server will increase the server settings.  For example: a taming event of 3x will be equal to 6x the standard Ark server (3x event * 2x taming on the server = 6x standard Ark server!)  Events will be announced on this website before they start and on the start up announcement on the server when the event is taking place. 
Nickname (max 100 players) Number of votes cast within the current month
No votes this month yet